> Forest of True Sight > Questions & Answers Reload this Page No epic story in GW2? Way to copy WoW again!
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Old Apr 14, 2007, 09:22 PM // 21:22   #21
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It's bloody 2 years away! Why does everyone act like they know anything about what's coming?
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Old Apr 14, 2007, 11:30 PM // 23:30   #22
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Originally Posted by SwordOfAVirgin
Blah blah blah whine whine whine
Enough crying abot a game 2 years away.

Before your next thread, stop, and think.

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Old Apr 14, 2007, 11:33 PM // 23:33   #23
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Originally Posted by SwordOfAVirgin
So, from what I can gather about GW2 it will abandon the Story-Missions design and change over to a WoW style persistant world with quests, but no overall story. Here are some paraphrased quotes from the PC Gamer article.

"As opposed to the linear story of Nightfall , GW2 will have a setting that isn't so much a story as it is a premise, where different storys will unfold and emerge."

and this one...

"With GW2 rather than an epic story, there will be bubbles of stories. Expect a premise that transcends any one overreaching (Save the world) epic quest."

So this sounds to me like they are going to (big suprise) abandon the story and mission based gameplay that GW has always had and copy WoW. Persistant world with quests but no real story. Great now all the people who can't afford a monthly fee can play a cheap WoW knockoff! Can't wait.

You know, I have read through the article several times now, and every single change they are making (Or contemplating) will make the game more like WoW. If you read the article it's pretty clear that the designers were just plain bored with making new campaigns, and wanted to work on a totally new game. Unfortunatly they seem to be making a game that's already available! It's called WoW!
I didn't get from the article that they were bored with making new campaigns. What I got from it was that they wanted to go in a different direction and make a better game.

What I don't get is how certain people piss and moan that it is like WoW. Really? And WoW is just like EQ, so what is your point?

I feel bad for game companies. Why? Because people like you don't even give them a chance when they want to go in a direction they haven't gone before. Instead of waiting for the new product to come out and giving it a fair shake, you blast and flame it. Flaming the game before you even play it is counter-productive, ridiculous, and on top of everything else - USELESS.

I have yet to see a company change its direction on an unreleased product yet because of the rants of a few people who don't like what they are reading in a magazine, and who are usually reading TOO FAR into it.

Wait until it comes out, and give it a chance. What do you have to lose? There is no subscription fee, they always offer trial versions of their games, and they will have BETA.

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Old Apr 14, 2007, 11:58 PM // 23:58   #24
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Originally Posted by Predatorus Viktus
What I don't get is how certain people piss and moan that it is like WoW. Really? And WoW is just like EQ, so what is your point?

I feel bad for game companies. Why? Because people like you don't even give them a chance when they want to go in a direction they haven't gone before. Instead of waiting for the new product to come out and giving it a fair shake, you blast and flame it. Flaming the game before you even play it is counter-productive, ridiculous, and on top of everything else - USELESS.
You're absoulutly right! WoW is exactly like EQ, so much so it's practically an EQ mod. Hell, all they really did was mod in new artwork and locations, and change the classes races and loot tables. Now factor in the fact that every other MMORPG out there is also pretty much the same thing thing as EQ and I wonder why we need another game just like it!

Why should I give them a chance to go in a new direction? It sounds like the direction they are going is to make it like every other MMORPG on the market.

Guild wars is the only MMORPG I know of that has an actual campaign story. EQ, WoW, Uo, Ao, CoH etc... are all persistant worlds without a campaign. Why for the love of god does GW2 have to abandon its roots to be like everyone else!!??
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Old Apr 15, 2007, 03:07 AM // 03:07   #25
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Originally Posted by SwordOfAVirgin
You're absoulutly right! WoW is exactly like EQ, so much so it's practically an EQ mod. Hell, all they really did was mod in new artwork and locations, and change the classes races and loot tables. Now factor in the fact that every other MMORPG out there is also pretty much the same thing thing as EQ and I wonder why we need another game just like it!

Why should I give them a chance to go in a new direction? It sounds like the direction they are going is to make it like every other MMORPG on the market.

Guild wars is the only MMORPG I know of that has an actual campaign story. EQ, WoW, Uo, Ao, CoH etc... are all persistant worlds without a campaign. Why for the love of god does GW2 have to abandon its roots to be like everyone else!!??
Because they're making the game and not towards your specific needs. You know the universe doesn't centre around you? Did you really know that, just making sure.
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Old Apr 15, 2007, 03:10 AM // 03:10   #26
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Originally Posted by SwordOfAVirgin
You're absoulutly right! WoW is exactly like EQ, so much so it's practically an EQ mod. Hell, all they really did was mod in new artwork and locations, and change the classes races and loot tables. Now factor in the fact that every other MMORPG out there is also pretty much the same thing thing as EQ and I wonder why we need another game just like it!

Why should I give them a chance to go in a new direction? It sounds like the direction they are going is to make it like every other MMORPG on the market.

Guild wars is the only MMORPG I know of that has an actual campaign story. EQ, WoW, Uo, Ao, CoH etc... are all persistant worlds without a campaign. Why for the love of god does GW2 have to abandon its roots to be like everyone else!!??
Double post, my bad.
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Old Apr 15, 2007, 04:47 AM // 04:47   #27
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I don't mean to flame you, so I will go easy, while stating my points, SwordOfAVirgin.

Quote:
Why should I give them a chance to go in a new direction? It sounds like the direction they are going is to make it like every other MMORPG on the market.
Please, what you are saying right there is you don't even trust ArenaNet for innovation. You're saying you'd rather stay with Guild Wars as it is and be bored to death rather than experience something that could define an MMO. ArenaNet and Guild Wars WILL NEVER be the same as WoW. If you really read the article through with more open-mindedness and less cyniscim, you would see that ArenaNet is trying VERY hard to break the mold and prove that you don't need to be another WoW to be a successful MMO. You're wasting your time judgeing something that has barely been announced, and you probably feel miserable about your thoughts, so upset because you think Guild Wars is becoming a "WOW 2.0", which was even MENTIONED in the article as a definite no-no! I'm solemnly trying to help you here out of sympathy! Your statements lack basis, and worst of all, your destroying your Guild Wars mentality and annoying people. For the love of yourself and for the respect of other, lighten up. Guild Wars won't die so easily

PS- Sorry if I was a bit harsh, I'm just tryin to help is all.

Last edited by Liberations; Apr 15, 2007 at 04:51 AM // 04:51..
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Old Apr 15, 2007, 04:54 AM // 04:54   #28
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One last thing, from the info, Guild Wars 2 will have an even more epic story! Their tying everything together at the end, and i doubt it'll be as insubstansial as WoW.
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Old Apr 15, 2007, 05:31 AM // 05:31   #29
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Heh, exactly... Thank you Smokey... This guys last 4 posts weren't even worth replying to.. , and ALL of his posts have been to bitch about something?
Come on dude...

Oh, and to the rest of you... I enjoyed you commentary but please, PLEASE learn to spell for godsakes, or use a damn web spell-checker.
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Old Apr 15, 2007, 04:58 PM // 16:58   #30
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WoW is nothing like everquest except that it has warriors, mages etc and quests and gear to get

if thats the criteria for something being exactly like everquest then this game is a copy of everquest

and god of war is a copy of mario bros if one was to go a step further

if people are posting this kind of negative speculation about gw2 now, i can only imagine the drama as the months go by

sit tight, if you play beta and dont like it i'm sure by the time its released there will be several other options for you to spend your cash on for a similar experience

Last edited by sabutai; Apr 15, 2007 at 05:03 PM // 17:03..
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Old Apr 16, 2007, 12:41 AM // 00:41   #31
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Originally Posted by SwordOfAVirgin
At that point what good is complaining going to do?
It's not that we're saying "don't complain" it's were saying:

a) Remember the game is two years away

and

b) Make sure what you're complaining about isn't what the developers stated as reasons for the change. (In other words, many of the things you listed as complaints are things that Gaile (or developers, etc) have said are specific changes THEY want in the game, either because they presented problems (multiple epic-story chapters... "world-ending disaster" of the week scenario), or were things they just didn't prefer.)

It's going to be a different game, yet at the same time it's going to include many of the things that made other games successful. It would be foolish to look out at the market, see what's popular, and NOT want to include some version of that in planning. That does NOT mean something will be a clone, but that they have similar elements. Every story told by man has a foundation or similarities within other stories, that does not mean they are copies of each other.
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Old Apr 16, 2007, 01:00 AM // 01:00   #32
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Everybody just chill... GW 2 is going to be great and you got nothing to worry about. Wait until the game has a lot more info out about it and then judge. I mean c'mon. Alpha testing, let alone Beta testing has barely been announced! Just wait and see. Watch your fears be wiped away.

Quote:
Originally Posted by SwordOfAVirgin
At that point what good is complaining going to do?
Nothing, but complaining at this early stage is too early. Start when the new features have been thoroughly explained and when we understand the insight of the developers.

Last edited by Liberations; Apr 16, 2007 at 01:03 AM // 01:03..
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Old Apr 16, 2007, 01:50 AM // 01:50   #33
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Originally Posted by Darcy
You should stop worrying.

1. Stress is bad for your health.
2. ArenaNet does nothing like anyone else.

Lol, I agree 100%. The game is so far off, I can say confidently that Anet is going to make it a LOT different that WoW. Their goal when they started was to be different and still fun, they intend to keep it this way.

As long as they tell us ahead of time any major changes, we can just complain (that Guild Wars players do oh so well) and our suggestive comments will be taken. Don't worry about it man, the game isn't going to change for the worse.
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Old Apr 16, 2007, 02:39 AM // 02:39   #34
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Quote:
Originally Posted by SwordOfAVirgin
So, from what I can gather about GW2 it will abandon the Story-Missions design and change over to a WoW style persistant world with quests, but no overall story. Here are some paraphrased quotes from the PC Gamer article.

"As opposed to the linear story of Nightfall , GW2 will have a setting that isn't so much a story as it is a premise, where different storys will unfold and emerge."

and this one...

"With GW2 rather than an epic story, there will be bubbles of stories. Expect a premise that transcends any one overreaching (Save the world) epic quest."

So this sounds to me like they are going to (big suprise) abandon the story and mission based gameplay that GW has always had and copy WoW. Persistant world with quests but no real story. Great now all the people who can't afford a monthly fee can play a cheap WoW knockoff! Can't wait.

You know, I have read through the article several times now, and every single change they are making (Or contemplating) will make the game more like WoW. If you read the article it's pretty clear that the designers were just plain bored with making new campaigns, and wanted to work on a totally new game. Unfortunatly they seem to be making a game that's already available! It's called WoW!
I'm sorry but maybe I missed it, Where is the question here?
Without a question this is just another QQ GW2=Wow doesn't belong in Q&A and this entire stupid thing should be closed!

With that aside I will presume a question and give you the answer, DON'T BUY IT I know I for one will miss having you there greatly. or not.
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Old Apr 16, 2007, 02:45 AM // 02:45   #35
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Missions don't equate to story. Stories can be told in various ways: quests, in-game lore, events, cut-scenes. Often Missions actually get in the way of exciting story-telling because they are very rigid, repetitive and required.

Adding flexibility is a great thing, no story teller likes being painted into a corner, which is often what missions and the complete lack of a non-persistent world can inflict.
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Old Apr 16, 2007, 01:04 PM // 13:04   #36
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Quote:
Originally Posted by SwordOfAVirgin
I don't see how this isn't exactly the same as City of Heroes. Persistant world with instanced areas? Thats City of Heroes.
Quote:
Originally Posted by SwordOfAVirgin
I don't see how this isn't exactly the same as Lineage. Persistant world with instanced areas? Thats Lineage.
Quote:
Originally Posted by SwordOfAVirgin
I don't see how this isn't exactly the same as Matrix Online. Persistant world with instanced areas? Thats Matrix Online.
Quote:
Originally Posted by SwordOfAVirgin
I don't see how this isn't exactly the same as Runescape. Persistant world with instanced areas? Thats Runescape.
Quote:
Originally Posted by SwordOfAVirgin
I don't see how this isn't exactly the same as Ultima Online. Persistant world with instanced areas? Thats Ultima Online.
Hmm... oh well...
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Old Apr 16, 2007, 01:25 PM // 13:25   #37
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I bet they'll have little graphical representations of characters running around in 3d rendered landscapes too. Shameless!
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Old Apr 16, 2007, 02:19 PM // 14:19   #38
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Don't make threads bashing a game which is a year away from BETA.
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